Week 2 Contribution

This week we focused on finalizing our concept of the game:

Objective for the character:

1.) exploration and finding artifacts to fix spaceship to go home.

2.) exploration and colonizing

We chose to create a 2-d side scrolling exploration game that the character plans to colonize.

We worked on our core mechanism and the game modes on Friday and worked on the documentation that was due Sunday. We finalized the concept of switching color mode and the color switching of the environment. Some of the team members imagined the color switching environment was including the background while others thought it was only certain platforms or areas that switch color to allow the character to camouflage with the surroundings.

We worked on finalizing the types of artifacts that our character can find and how it would aid the character throughout the game. We distributed the remaining parts on Friday and met after lecture to discuss how to present.

On Friday’s meeting, I help take minutes and organized the google doc so we would be able to reference all the changes that we made and that if team members have questions about certain aspects, it would be easier to explain and also make sure everyones on the same page. Some times we would discuss certain aspects and forget how we changed it. Dan and Michael and Tim were working on the Flow chart on the board while Wilson was sketching the character and some frames/platforms for our game.

 

 

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